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Top-down map of Redgum
Download the full map (2700 × 1326 PNG) North is up. The image is rendered from the same map the game’s minimap uses.

From position to pixel

Players’ location (and LocationX / LocationZ on the ER:LC layer) and calls’ position are in studs. To place them on the image:
The full image covers x from −2650 to 2750 and z from −1950 to 702. Anything outside that is off the map, usually out at sea.
If you draw the map at another size, multiply by drawnWidth / 2700.

As JSON

GET /v1/map returns the image URL, its size and the numbers above. It needs no key, so you can cache it.

Postal codes and streets

Each player location also has a postal and a street, worked out in game the same way the location HUD does it. Away from roads, street is the name of the area instead. Postals match the ones on the in-game map, so dispatchers and players read the same numbers.